The party head back to the ghost that guards the door into what looks to be another library. Gideon agrees to play a game, placing his very soul at risk. He easily wins a simple game of noughts-and-crosses, and the party head into the now open library and immediately start an extensive search. Alvis finds nothing, but Iral finds not only a spell book but also several scrolls. They take them all, their first loot since entering the tower.
After a quick discussion they decide to head down to the lowest level, where the force fields and chests are. Oswald stays in the lift, guarding, while the others get out and start playing about with the levers. Iral activates them first, quickly finding how to shut down one field. Then Alvis takes over, and Gideon and Iral start slowly making their way towards the chests. Alvis gets electrocuted three times, but manages to survive and figure out he keeps getting zapped. A few more tries, and they manage to reach the chests and loot them (after searching for traps). Iral conjures up a floating disc and piles the best treasure on it (lots of gold and silver); then they step back through the force fields, shut off by Alvis, and everyone gets the hell out of the tower.
They spend some time discussing what to do next, feeling slightly guilty at looting (!?), and also worried in case the wizard somehow gets free and seeks them out for revenge. In the end, they decide to head back to their keep, spend their loot, and go somewhere else.Next Session: back under the keep, into the partially explored temple.
End of Session
Total Kills: 1 monster, 34 bandits, 1 dead man, 9 mosquito-bats, 1 giant spider, 5 ghouls, 1 troll, defeated a party of three adventurers (but let them go free), 1 gelatinous cube;
PC deaths: 1 (and 1 lost an arm);
NPC deaths: 1 (Bran)
Shields Splintered: 10;
Total XP: 19,797.